![]() ![]() ![]() ![]() Same goes for the battlecruiser hero's repair beam.ģ) There doesn't appear to be any way to find out how much damage the "marines" that you buy for the bunkers deal.Ĥ) The upgrade for the strike turret costs as much as 3 extra strike turrets, but doesn't even give a bonus greater than a single strike turret.ĥ) The hydralisks in the drop pods will often just stand there doing nothing if there's nothing for them to attack.Ħ) Is there a gameplay reason for having vespene as a 2nd resource? It would appear to me that it's purpose could easily just be baked into minerals.ħ) I don't know if it's just me, but I hate having camera control taken away from me, especially when it's not for a good reason. Not only are they really ineffective, but they often get "stuck" healing free fighters over expensive turrets. Seems easier to just have all SCVs.Ģ) The repair structures are atrocious. DON'T READ ON IF YOU JUST WANT PRAISE.ġ) What's the point of having 3 different economy units? 2 of them are just plain identical (costs double, harvests double), and all 3 do the same thing. We tried full economy builds, full attack builds, and basically everything inbetween. There were so many enemy units on the second level that it didn't actually seem possible. It took us some 5 tries to even beat the first level.
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